Important items in this Area
Urn through Ashes that Louis de Corentin
Ode come Gwent
Vampire: Bruxa Card
Barclay Els Card
Garden Key
Urn through ashes of Margot de Corentin
Forged in Fire

Not sufficient Room in the Tomb¶

You deserve to start this quest by perusing the an alert Board in Beauclair and also picking increase the notification “Contract: Quarreling at the Cemetery”. As soon as done, track the quest and also head come the southern end of Beauclair where you’ll findThe Clever Clogs Tavern, i m sorry is eastern of the Nilfgaardian Embassy signpost. Be certain to meditate till dusk if necessary, then find for the contract-poster, a man named Charles Lanzano, inside the tavern.

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You’ll uncover him upstairs, drink his worries away. Talk to him and he’ll call you about the noises he’s been hearing in the cemetery, i m sorry is surrounding to his home. The ducal guard discovered nothing, however the noises persist, so currently he’s turning to a Witcher. Haggle over your fee if you care to bother, accept the contract, then head over to the cemetery.


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(1 of 2) search a dig in the cemetery come find… surprisingly small evidence of anything, really.



Search a tomb in the cemetery to find… surprisingly small evidence that anything, really. (left), after ~ hiding native the ghosts, the trouble - and solution - i do not care clear. The two should be be separate lest they invest all immortality bickering. (right)

Make your method to the center of the cemetery, descend the stairs to the catacombs, then head through a gate. As soon as inside the catacombs, turn south and also enter the room come the left, native whence the sounds originate. If there’s no evident resource of the noises, be sure to search part curious objects, namely a damaged vase, a golden vase (ruling out grave robbers), some fresh flowers, and also the inscriptions over 2 sarcophagi, “Margot de Corentin” and “Louis de Corentin”.

While it’s curious the fatality of Louis corresponded with the start of the noise, there’s nothing else to go on yet, so Geralt resolves to look depth in the catacombs. Exit this chamber and go under a surrounding passage, but no soon after you leaving the noises will begin up again. Return to the chamber, just to uncover nothing, however Geralt’s not going to be fooled again. Head come the western end of the chamber, where you’ll uncover a frostbite you have the right to hide behind, and sure enough, as soon as the coastline is apparently clear, 2 ghosts will appear and argue… well, favor an old married couple.

Ah, the joys that matrimony. Margot will complain around Louis’s gambling problem, and Louis will accuse her of… well, of gift a little of a wet blanket. No seem enjoyment by Geralt’s intervention, and will quickly fall ago to bickering. One thing continues to be clear - one of them needs to go, and also both will promise you part Gwent cards for evicting the other. Both have a plausible insurance claim to the tomb, for this reason it really comes down to whichever one girlfriend think deserves the most, and much more importantly, i m sorry of the two you believe to be honest enough to live as much as their end of the bargain.

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